Results for spec@!opengl 1.1@texwrap formats bordercolor

Overview

Result: fail

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Details

Detail Value
Returncode 1
Time 0:00:07.962966
Stdout
Testing the border color only.
Testing GL_RGBA8, border color only
Testing GL_RGBA2, border color only
Testing GL_R3_G3_B2, border color only
Fail with NEAREST and CLAMP_TO_BORDER at (303,66) @ 10,10
  Expected: 255 0 0 255
  Observed: 0 0 255 255
Fail with NEAREST and MIRROR_CLAMP_TO_BORDER_EXT at (635,45) @ 2,3
  Expected: 255 255 255 255
  Observed: 255 146 85 255
Fail with LINEAR and CLAMP at (95,125) @ 0,0
  Expected: 82 172 95 255
  Observed: 19 172 159 255
Fail with LINEAR and CLAMP_TO_BORDER at (303,155) @ 10,10
  Expected: 255 0 0 255
  Observed: 0 0 255 255
Fail with LINEAR and MIRROR_CLAMP_EXT at (451,134) @ 0,3
  Expected: 140 242 191 255
  Observed: 140 188 106 255
Fail with LINEAR and MIRROR_CLAMP_TO_BORDER_EXT at (635,134) @ 2,3
  Expected: 255 255 255 255
  Observed: 255 146 85 255
Testing GL_RGB4, border color only
Fail with NEAREST and CLAMP_TO_BORDER at (303,66) @ 10,10
  Expected: 255 0 0 255
  Observed: 0 0 255 255
Fail with NEAREST and MIRROR_CLAMP_TO_BORDER_EXT at (635,45) @ 2,3
  Expected: 255 255 255 255
  Observed: 255 153 68 255
Fail with LINEAR and CLAMP at (95,125) @ 0,0
  Expected: 82 172 95 255
  Observed: 19 172 159 255
Fail with LINEAR and CLAMP_TO_BORDER at (303,155) @ 10,10
  Expected: 255 0 0 255
  Observed: 0 0 255 255
Fail with LINEAR and MIRROR_CLAMP_EXT at (451,134) @ 0,3
  Expected: 140 242 191 255
  Observed: 140 191 98 255
Fail with LINEAR and MIRROR_CLAMP_TO_BORDER_EXT at (635,134) @ 2,3
  Expected: 255 255 255 255
  Observed: 255 153 68 255
Testing GL_RGBA4, border color only
Testing GL_RGB5, border color only
Testing GL_RGB5_A1, border color only
Testing GL_RGB8, border color only
Testing GL_RGB10, border color only
Testing GL_RGB10_A2, border color only
Testing GL_RGB12, border color only
Testing GL_RGBA12, border color only
Testing GL_RGB16, border color only
Testing GL_RGBA16, border color only
Testing GL_ALPHA4, border color only
Testing GL_ALPHA8, border color only
Testing GL_ALPHA12, border color only
Testing GL_ALPHA16, border color only
Testing GL_LUMINANCE4, border color only
Testing GL_LUMINANCE8, border color only
Testing GL_LUMINANCE12, border color only
Testing GL_LUMINANCE16, border color only
Testing GL_LUMINANCE4_ALPHA4, border color only
Testing GL_LUMINANCE6_ALPHA2, border color only
Testing GL_LUMINANCE8_ALPHA8, border color only
Testing GL_LUMINANCE12_ALPHA4, border color only
Testing GL_LUMINANCE12_ALPHA12, border color only
Testing GL_LUMINANCE16_ALPHA16, border color only
Testing GL_INTENSITY4, border color only
Testing GL_INTENSITY8, border color only
Testing GL_INTENSITY12, border color only
Testing GL_INTENSITY16, border color only
Stderr
SWR detected AVX2
vert shader  0x7f62a89e6000
frag shader  0x7f62a89e4000
vert shader  0x7f62a89e2000
frag shader  0x7f62a89e0000
fetch shader 0x7f62a89de000
frag shader  0x7f62a89dc000
frag shader  0x7f62a89da000
frag shader  0x7f62a881b000
frag shader  0x7f62a8819000
frag shader  0x7f62a8817000
vert shader  0x7f62a8815000
frag shader  0x7f62a8813000
frag shader  0x7f62a8811000
frag shader  0x7f6298899000
frag shader  0x7f6298897000
frag shader  0x7f6298895000
frag shader  0x7f6298893000
frag shader  0x7f6298891000
frag shader  0x7f629888f000
frag shader  0x7f629888d000
frag shader  0x7f629888b000
frag shader  0x7f6298889000
frag shader  0x7f6298887000
frag shader  0x7f6298885000
frag shader  0x7f6298883000
frag shader  0x7f6298881000
frag shader  0x7f629887f000
frag shader  0x7f629887d000
frag shader  0x7f629887b000
frag shader  0x7f6298879000
frag shader  0x7f6298877000
frag shader  0x7f6298875000
frag shader  0x7f6298873000
frag shader  0x7f6298871000
frag shader  0x7f629886f000
frag shader  0x7f629886d000
frag shader  0x7f629886b000
frag shader  0x7f6298869000
frag shader  0x7f6298867000
frag shader  0x7f6298865000
frag shader  0x7f6298863000
frag shader  0x7f6298861000
frag shader  0x7f629885f000
frag shader  0x7f629885d000
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frag shader  0x7f6298859000
frag shader  0x7f6298857000
frag shader  0x7f6298855000
frag shader  0x7f6298853000
frag shader  0x7f6298851000
frag shader  0x7f629884f000
frag shader  0x7f629884d000
frag shader  0x7f629884b000
frag shader  0x7f6298849000
frag shader  0x7f6298847000
frag shader  0x7f6298845000
frag shader  0x7f6298843000
frag shader  0x7f6298841000
frag shader  0x7f629883f000
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frag shader  0x7f629883b000
frag shader  0x7f6298839000
frag shader  0x7f6298837000
frag shader  0x7f6298835000
frag shader  0x7f6298833000
frag shader  0x7f6298831000
frag shader  0x7f629882f000
frag shader  0x7f629882d000
frag shader  0x7f629882b000
frag shader  0x7f6298829000
frag shader  0x7f6298827000
frag shader  0x7f6298825000
frag shader  0x7f6298823000
frag shader  0x7f6298821000
frag shader  0x7f629881f000
frag shader  0x7f629881d000
frag shader  0x7f629881b000
frag shader  0x7f6298819000
frag shader  0x7f6298817000
frag shader  0x7f6298815000
frag shader  0x7f6298813000
frag shader  0x7f6298811000
frag shader  0x7f629880f000
frag shader  0x7f629880d000
frag shader  0x7f629880b000
frag shader  0x7f6298809000
frag shader  0x7f6298807000
frag shader  0x7f6298805000
frag shader  0x7f6298803000
frag shader  0x7f6298801000
frag shader  0x7f62987ff000
frag shader  0x7f62987fd000
frag shader  0x7f62987fb000
frag shader  0x7f62987f9000
frag shader  0x7f62987f7000
frag shader  0x7f62987f5000
frag shader  0x7f62987f3000
frag shader  0x7f62987f1000
frag shader  0x7f62987ef000
frag shader  0x7f62987ed000
frag shader  0x7f62987eb000
frag shader  0x7f62987e9000
frag shader  0x7f62987e7000
frag shader  0x7f62987e5000
frag shader  0x7f62987e3000
frag shader  0x7f62987e1000
frag shader  0x7f62987df000
frag shader  0x7f62987dd000
frag shader  0x7f62987db000
frag shader  0x7f62987d9000
frag shader  0x7f62987d7000
frag shader  0x7f62987d5000
frag shader  0x7f62987d3000
frag shader  0x7f62987d1000
frag shader  0x7f62987cf000
frag shader  0x7f62987cd000
frag shader  0x7f62987cb000
frag shader  0x7f62987c9000
frag shader  0x7f62987c7000
frag shader  0x7f62987c5000
frag shader  0x7f62987c3000
frag shader  0x7f62987c1000
frag shader  0x7f62987bf000
frag shader  0x7f62987bd000
frag shader  0x7f62987bb000
frag shader  0x7f62987b9000
SWR destroy screen!
Environment
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /home/ilia/src/piglit/bin/texwrap bordercolor -auto -fbo
dmesg

        

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